#include "colors.inc" camera{ location <0, 2, -10> look_at 0 angle 30 } light_source{ <100,100,-100> 2*White } height_field { gif "turbHF.gif" smooth pigment {rgb <150/255,102/255,56/255> } translate <-.5, -.5, -.5> scale <100, 2, 100> }