Java3D Tutorial
Jenny Orr, Willamette University
Textures
The detail that characterizes the surface color and texture of many objects is difficult to model simply using polygons.
Instead, we approximate by "pasting" a 2D image onto the surface.
The brick shown below is an example. On the left is the 2D image.
Texture Coordinates
Textured Object
See texture demo
Code snippet for loading texture