public BranchGroup createSceneGraph() {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
...
// Create Directional light with color and direction. Add it to scene.
DirectionalLight light =
new DirectionalLight(new Color3f(1.f,1.f,1.f),new Vector3f(-1,-1,0));
light.setCapability(Light.ALLOW_COLOR_WRITE);
light.setInfluencingBounds(new BoundingSphere());
objRoot.addChild(light);
// Create AmbientLight light with color. Add it to scene.
AmbientLight ambientLight =
new AmbientLight(new Color3f(.3f,.3f,.3f));
ambientLight.setInfluencingBounds(new BoundingSphere());
objRoot.addChild(ambientLight);
...
return objRoot;
}