Create the surfaces of the characters in the film.
Model surfaces correctly to ensure that they animate properly.
Work closely with the character rigging group to make sure that the models are built correctly.
Create different designs/models for characters for testing, as necessary.
Create multiple character designs for each character, as needed, to be used for jumping/running, extreme close-ups, etc.
Daily written feedback to the lead in the form of critiques and progress reports.
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