CS141: Topics for Nov 18, 20, & 22, 2013


Homework and Reading

The reading and homework for this week can be found here: Lab 13

Chp 9

Continue discussion of chapter 9 from last week. In particular, what is the difference between a class, an abstract class, and an interface? These concepts will be used a lot in developing your graphical user interfaces.

Chp 10 Vocabulary

Events
Event Loop
Event Queue
Listening to Events
Event listeners
Event source
Event Handling
GUI Components - JComponents
Local Inner classes
Anonymous Inner classes
Components: Text Fields, Text Areas
JComponent, paintComponent
RGB Color

Topics: Chp 10 - Graphical User Interfaces

In Class Practice Activities