To look at practice problems, click here.
Projections in POV-Ray: Perspective vs Orthographic
World space vs object space.
Trigonometry: sines and cosines. Converting degrees to radians.
What is a lathe object?
What is Ray Tracing and how does it work?
What is the The Phong Model? Ambient, Diffuse, and Specular light.
What is a vector? How do you add or subtract two vectors? What is a unit vector? What is a dot product? How are vectors used in computer graphics?
What is the difference between a pigment and a finish?
What does it mean toMap a 2D texture?