#include "colors.inc" camera { location .5*<4, 0, -4> look_at <0, 0, 0> } background{White} light_source { <10, 10, -10> color White} light_source { <0, 20, -10> color White} julia_fractal { <-0.083,0.0,-0.83,-0.045> quaternion sqr max_iteration 8 precision 15 pigment { color Red } }