#include "colors.inc" camera { orthographic location <0, 0, -3> look_at <-.4, 0, 0> } background{White} light_source { <10, 10, -10> color White} light_source { <0, 20, -10> color White} box { <-3, -2, 0>, <3, 2, 1> pigment { mandel 30 exponent 2 interior 1, 1 color_map{ [0 rgb 0] [0.2 rgb x] [0.4 rgb x+y] [1 rgb 1] [1 rgb 0] } } }