#include "colors.inc" background{White} camera { location <0, 11, -14> look_at <0, 4, 0> } light_source {<20, 20, -20> color 2*White } #declare cup = lathe { cubic_spline 13, <0 , 0.0>, <2.5, 0.0>, <2.5, 0.5>, <0.5, 0.6>, <0.5, 3.5>, <2.0, 4.5>, <3.0, 6.5>, <3.0, 8.0>, <2.5, 8.0>, <2.5, 6.5>, <1.8, 5.0>, <0.0, 4.0>, <0.0, 4.0> pigment { rgb <.4,.3,1> } finish { ambient .3} } cup plane { y, 0.0 pigment { color rgb <.5,1,.2> } }