CS142: Topics Spring 2007
- Intro to ray tracing, povray, and graphics,
- Web pages: creating your own page. Displaying your Povray images.
- Representing Color (hex for the web)
- Modeling I: Basic shapes, Boolean operations, declaring and re-using objects
- Transformations I: translate, rotate, scale in povray
- Programming Concepts: variables, loops, some conditionals, trig review
- Random numbers
- Transformations II: matrices
- Anti-aliasing
- Modeling II: meshes, isosurfaces
- Lighting and shading: finishes in Povray, fog, media
- Texturing and image file formats
- Functions and macros
- Recursion and macros
- Modeling III: splines, parametric and implicit surfaces
- Animation
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