Lab 1: Introduction to Maya
IDS252: Computer Animation Production, Fall 2007


Due Date: Wednesday Sept 5, at the beginning of class.

Your goal for this assignment is to 1) familiarize yourself with the Maya interface, 2) understand the file system we will be using for storing your work, and 3) make a model of a temple and a helmet. In class, I will walk you through some of the more common things you will need to know about the interface and file server.

Directions

  1. Open up Maya 8.5

  2. Learning the Interface: To do this part, you will need headphones. If a window labeled learning movies does not appear automatically, click on the menu Help;Learning movies. Take a look at movies 1 through 5 (i.e. "Zoom, pan, and roll" through "Discover secret menus"). As you watch, try things out in Maya itself.

  3. Location, location, location: Organizing and keeping track of files on your computer is critical! For the moment, you will use your H-drive to store your Maya projects. Your completed images will go in another location:

    1. Maya Project: In Windows, create a folder on your H drive called ids252. Within this folder, you will keep subfolders containing your Maya projects. Projects are described below. You should have one project for each lab.

    2. Completed Images: Once you complete the lab and have generated your images, you will need to place the images in a central location accessible by the entire class. To get to this place, do the following: Go to the Windows desktop and right-click on the icon  My Computer. Choose "Map Network Drive ...". Next to where it says "Drive", pick any letter that is blank (doesn't matter which letter your choose). Next to where it says "Folder", type in

      \\home\enfuzion

      and click finish. A window should open up to show the location "enfuzion on 'home'".  You should see a folder there called IDS252Fa07. Inside of this folder will be subfolders called Lab1, Lab2, etc.  Click on the Lab1 folder to open it up. You should see a folder with your name. This is where you should place your completed images.

      Note: Make sure the image file name describes what is in the file and who created it. For example, if you create a jpg image of a temple, you should name the file

      temple_abc.jpg

      where "abc" should be replaced by your initials. Note it is best to not include blank spaces in the name; you may use an underscore instead.

  4. Making a Project in your working folder: A Maya project is simply a folder or set of nested folders where all the files are stored. Projects are important to create because when you save or render maya scenes, a number of different files are generated and saved. If you have created a project, all of these files will be saved into the project folder. If you don't set the project each time you open Maya, then it is anyone's guess where many of these files will end up. To make sure that you don't misplace these files, it is good practice to always create a Maya project and to save your Maya scene into the project. When you need to work on your project at a later time, open up Maya, set the project, open up your scene, and begin to work.

    For this lab, you should create a single project (e.g. called Lab1Project) and save the scenes for this lab into this project. To create the project, open Maya and go to File;Project;New .... Enter the name and location of your project. The location should be your folder H:\ids252. For now, leave all other fields blank.

    Note, everytime you open up Maya you will need to reset the Project: File;Project;Set ....

  5. Create a Temple: Open Maya, create (or set) the project, and click on the menu Help; Maya Help. In the index on the left, click on Learning Resources to open up that tab. Then, click on Getting Started with Maya and then choose Maya Basics. You are to work through this entire section, including lessons 1-4. In the end, you should have a model of a simple temple.

  6. Render the Temple: Rendering means taking the scene you have created, choosing a camera, and generating an image file from that scene as described below:
    1. Choose the perspective camera by clicking on the perspective window. Maneuver the camera in this window so that you are looking at a nice view of the temple.
    2. Go to the menu Window;RenderingEditors;Render Settings... and do the following:
      • Choose  the Image Format to be JPEG (jpeg).
      • Set the "Image Size; Presets" to 640X480.
      • If you want a higher quality (but slower render time) then click on the Maya Software tab. Set the Quality to Production Quality. Close the Render Settings window. 
      • To actually do the render and generate the image, you must click the render button on the toolbar in Maya (ask if you can't find it)
    3. When you render the image, Maya will save the image in the project folder. Note, if it isn't there then the project was probably not set correctly.
    4. You should copy (through Windows, not Maya) your final, rendered image over to the IDS252Fa07\Lab1\your_name folder on \\home\enfuzion. Remember to name the file based on the type of object (e.g. temple) followed by an underscore and your initials (e.g. temple_abc.jpg).
  7. Helmet: The next thing you are to do is to learn how to create a helmet using polygon modeling.

    As before, click on the menu Help; Maya Help. In the index on the left, click on Learning Resources to open up that tab. Then, click on Getting Started with Maya and then choose Polygon Modeling.

    To do the tutorial, you will need two files, HelmetFront.jpg and HelmetSide.jpg, that are located in the folder

    C:\Program Files\Autodesk\Maya8.5\GettingStartedLessonData\PolygonModeling\sourceimages

    Before beginning the tutorial, you should copy these two files into your project on your H drive. You may use the same project you used for the temple but you will need to create a new scene as is described in the instructions.

    When you are done the tutorial, place a 640x480 jpeg render of your helmet (named appropriately, e.g. helmet_abc.jpg) in the folder along with your temple.

Evaluation

Since this is the very first lab, you will be graded pass/fail. Your goal is to create a temple and a helmet in Maya.

By the beginning of class on Wednesday, Sept 5, place images of both on the \\home\enfuzion server. The images should be the proper size and quality, and their names should contain your initials.

If you have absolutely any problem with this, you must ask for help immediately!


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