Due Date: Wed, Jan 23, before the beginning of class.
Evaluation Sheet (pdf)
The computers in Ford 202 are dual boot. If you hold down the "options" key as the computer boots up, it will give you the option of booting in Windows. If you do nothing, it will boot up as a Mac. At the moment, it does not matter which you use. However, for some of the things we do later, you will need to be working on the PC side which can cause confusion with the keyboard.
To see the mappings of a PC keyboard on a Mac, go here.
You will be storing your files on a Willamette shared network drive called cs-render. To access cs-render, you need to follow the directions on this page
In class, we will walk through some of the more common things you will need to know about the interface and file server.
Open up Maya 2012
Learning the Interface: An overview of the interface may be found here. Become familiar with the terms used to refer to the different parts of the interface, e.g. Menu sets, Status line, etc.
Getting Help: It is important to become familiar with the online help. You will make constant use of it over the course of the semester. For example, in Maya, go to Help-Maya Help (F1). Under the Contents, select User Guide -> Basics -> Interface overview -> 3D coordinates to read about the Maya coordinate system. Read more about the Maya interface in the Maya Interface section. Poke around and explore what else is available.
Navigation: To do this part, it is best to have headphones. If a window titled Essential Skills Movies does not appear automatically, click on the menu Help;Learning movies. Take a look at movies 1 through 5 (i.e. "Zoom, pan, and roll" through "Discover secret menus"). As you watch, try things out in Maya itself.
Location, location, location: Organizing and keeping track of files on your computer is critical! Store your Maya projects on cs-render in the folder
To submit your completed images, you will place the images on the cs-render in the folder
Making a Project in your working folder: A Maya project is simply a folder or set of nested folders where all the files are stored. Projects are important to create because when you save or render maya scenes, a number of different files are generated and saved. If you have created and/or set a project, all of these files will be saved into the project folder, otherwise it is anyone's guess where many of these files will end up. For this lab, you will follow the directions given in the tutorial for creating a project.
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Tutorial Files: All of the files you will need for the tutorials can be found on cs-render in the folder: \IDS252Sp13\IDS252GeneralResources\maya2012_gettingstartedlessondata. Do not work in this folder. Do not to cut or delete files from this folder either. You must first copy the folders & files you need over to your own project folder and work with them there. For the first tutorial (the temple) you do not need to copy over any files. For the second tutorial (the helmet) you will need two image files as described below. |
Helmet:
| The next thing you are to do is to learn how to create
a helmet using polygon
modeling.
As before, go to Help -> Tutorials, click on the link Getting Started with Maya 2012 and then go to Getting Started with Maya -> Polygon Modeling. |
To do the tutorial, you will make use of two files, HelmetFront.jpg and HelmetSide.jpg which are contained in the GettingStarted Lesson Files folder:
Here are several heads-up on the tutorial:
When you are done the tutorial, render a 640x480 jpeg image of your helmet, named appropriately, (e.g. orr_helmet.jpg)
Before the beginning of class on Wednesday, Jan 23, place your two jpg images (temple and helmet) into the ids252/Lab1/FinalImages folder on cs-render.
The main goal of this lab is to familiarize yourself with the Maya interface and basic modeling tools. Therefore, the lab will be graded on a pass-fail basis - see the evaluation (pdf) sheet for criteria.
Over the course of the semester, you will also be asked to place your finished work in a Google Digication Portfolio of your work. This will be discussed more in class and lab.
There is a lot to get used to in this first lab. If you have ANY questions, it is important that you ask.