Topics for the Week of Oct 13, 2008
CS 445: Computer Graphics
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Labs
Tues: continue to work on Part 3 of
Lab 2: Introduction to OpenGL/JOGL
.
Thurs:
Look at student work for Lab 2, part 3.
Begin
Lab 3: Navigation and Specifying Geometry
.
Look at navigation example again.
More mathematics
Projection Matrix
Review cene Graphs
Review: Navigation
OpenGL
Efficiency Issues
Options for storing/specifying geometry:
Immediate mode (deprecated in OpenGL 3)
Display lists(deprecated in OpenGL 3)
Vertex lists
Vertex buffer objects
Faq:Display Lists and Vertex Arrays
See VertexModeCubeExamples (copy is on enfuzion) for example of each of the above.
Examples where efficiency really matters:
DEM
Navigation
Begin discussion of lighting
Specifying and calculating normals
Specifying lights and light parameters.
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