Due Date: Tuesday Sept 29, 9am
In this lab, you will be working exclusively on the enfuzion drive and not your H-drive. Everything for this lab will be in the folder
Within this folder you will find the following subfolders:
Tutorials: In Maya, go to the tutorials on Animation (under Learning Resources;Tutorials;Getting Started with Maya;) and work through
The file you will need for this lesson is called Keyframing.mb which can be downloaded here (Keyframing.mb). Copy Keyframing.mb into your project folder.
The file you will need for this lesson is a Photoshop file (the tutorial will tell you how to read this into Maya) and can be downloaded here (UVLesson.psd). After you create your project on enfuzion (in your named folder in WorkSpace), copy UVLesson.psd into this project folder.
Note, the above lessons will not be collected.
Responding to Music
In last week's lab, you created a scene that conveys a mood based on a word that you were given. In this lab, you will be assigned a sound and asked to respond to that sound. You are to respond by creating a very brief and simple animation, ideally of no more than 1-4 seconds. If your sound is longer than your animation, you can fill the beginning or end of the sound by extending the first or last frame of your animation. All of the needed steps will be described below.
Music Assignment: The sound files can be found on enfuzion in the folder: \IDS252Fa09\Lab4\SoundFiles.
Your assignment is as follows (these will be ready by lab on Tuesday):
Kiersten | ALsound1.aif | Michael | AWSoundnumba1.aif |
Ivan | bpsound1.aif | David | BSsound1.aif |
Katy | BSsound1.aif | Rex | CMsound1.aif |
Kevin | DRsound1.aif | Wouter | MRsound1.aif |
Andy | MWsound1.aif | Chris | TSRmysound1.aif |
Matt | ALsound1.aif | Brad | AWSoundnumba1.aif |
Wesley | bpsound1.aif | Megan | CMsound1.aif |
Peter | DRsound1.aif | John | MWsound1.aif |
Patrick | TSRmysound1.aif | Jeff | ALsound1.aif |
Before beginning this part of the assignment, copy the above sound into your Maya project folder.
Listen to the sound repeatedly before deciding how to respond.
Loading Music into Maya:
You will be loading the sound file into Maya as described below.
Instructions:
Creating the Animation:
Generating the Frames:
In Maya, you will generate your frames as follows:
Saving your Animation:
You can view the animations either by using the time controls at the bottom of the Maya screen or by using Playblast. Playblast gives more accurate timing. Both of these are described in the tutorials. However, to view the animation outside of Maya, you need to save the animation to an animation file. We will use the quicktime (*.mov) format. The first step is to generate the individual frames in Maya. The next step is to generate the quicktime file from the frames. Both are described below.
Combining your Sound and Frames in a Quicktime file: To combine the frames with the music, you need to generate an animation file. We will use the quicktime format. To do this, you will be using software package Adobe Premier Elements, which is available only on the Windows side of the computers in Ford 202!
Open up Adobe Premier by clicking on the icon on the desktop. Click on "New Project" and save it somewhere in your Maya project folder on enfuzion.
Click the "Get Media" button and choose "PC Files and Folders". Navigate to the images folder where your sequence of jpg files are stored. Select the first image in the sequence. Click the checkbox labeled "Numbered Stills" at the bottom. Finally, click the open button. This should bring in and group the entire set of still frames to the Window located in the top right portion of your screen. Similarly, open your sound file. Click the "Show All" button in order to see both the sound and the images files. In the bottom part of the screen, click the TimeLine button. With the left mouse button held down, drag the image group down to the "Video 1" timeline making sure that it lines up with t=0 on the left. If it looks like nothing is there, you can zoom in by clicking the "+" (to the right of the TimeLine button). Drag the sound file down to the "Audio 1" line in the TimeLine. If the sound and video are of different lengths, ask the instructor to show you how to fix it.
To save to a quicktime file, go to the menu File;Export;Movie. Navigate to the folder where you will save the animation (e.g. your enfuzion workspace). Type in the desired name of your file. Before saving, click on the "Settings" button. Select the "General" category indicated on the left side of the settings window, and then on the right side, set the "File Type" to be QuickTime. Now select the "Video" category and change the Compressor setting to be MPEG-4 Video (other compression options might be ok but you need to make sure the resulting file size and quality are ok). Set the Frame Size to be 640x480 (or whatever is the size of your frames). Click Save if you want to save these settings into your Premier project, otherwise, just click OK.
It may take a minute or two for Permier to generate the animation. When Premier is done, close Premier and, if necessary, rename the quicktime file to include your name. Be sure to run the animation to make sure it is correct. Copy your animation to IDS252Fa09\Lab4\FinalAnimations.
Place your final animation on \\home\enfuzion in the folder IDS252Fa09\Lab4\FinalAnimations. Be sure that the file name contains your name.