Links
IDS352: Advanced Computer Animation Production, Spring 2008
Overview of Animation Production Process
.
Coordinate Systems:
Right/left handed
, World vs Object
Some Animation History
SIGGRAPH
electronic theater
General resources
Principles of Animation
Principles of Animation
.
John Lasseter's orginal article
with Luxo Jr as example.
HyperGraph: Staging
Cinematography
Bouncing Ball
Larry's Toon Institute
Amazing Kids
Pixar Shorts
Graphics Fundamentals:
Additive vs Subtractive Color
Projections
Tristimulus Model and the RGB Color Cube
Color on the Computer
Color Perception
Shadow maps
Three-point lighting
Examples
.
Also see
Cinematography
Pixel Cinematography
Using the Camera to Tell the Story
Poly's World on \\home\classes or go to
Polly's World
.
Materials, Shading, and Rendering
phong
Maps
Bump Mapping
Radiosity
:
Ray Tracing
Anti-aliasing,
Hypergraph
Monet's Haystacks
Animation Production
Example Roles
Storyboarding
Yogi Bear
Storyboard on Wikipedia
Storyboards - OSU, Women&Tech
Acting with a Pencil
- describes how to use arrows to specify camera movement :
How to tell a Story, Ira Glass
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