What is Sound Design, Randy Thom,
(other Thom articles on sound can also be found here.) As you read the Thom article, please
jot down your response to the following:
What is meant by a "pov" sequence and how can sound be used to enhance such sequences?
Give an example of how sound can turn a place into a character (e.g. steel mill).
Discuss other ways sound can be used to help tell a story.
Are there things you learned about applying sound to film that you found surprising or intriguing?
When you begin to develop the story and script for your animation, what are two pieces of "sound" advice that you
believe are most important to consider?