Topics for the Week of Sept 7, 2010
CS 445: Computer Graphics
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- Lab 1: Building a Ray Tracer (3 weeks)
- Tues: Look at student work for part 1. Begin part 2.
- Ray Tracing:
- Continue discussion of Notes (pdf)
- Review point and vector arithmetic, e.g. dot products, cross products, parameterization along a line/ray/segment.
- Calculating intersections of rays and objects. For this, we need the equations of
- Phong Lighting -
Note, we will need normals for all of the above shapes.
- For an entertaining lecture on lighting, see Knoll's Computer Class, episode 1
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