Lab:
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Animation Mentor Student Showcase - 2007
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Using a Rigged Character:
- Right click on Bony and "Save Link as". Place it in the scenes folder of your Maya project for Lab 2.
- IK (Inverse Kinematics) vs FK (Forward Kinematics)
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Style and Camera
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Maya Demonstrations:
- Using a rigged character
- Giving an object a unique color.
- Transformations, pivot points, nodes, and parent/child relationships.
- Duplicating objects.
- Cameras - types, creating your renderCam, etc
- Cleaning up scene files to prepare for importing
- Making a Composition - Importing files
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Time Permitting - start discussion of Lighting and Shading