Robert Hodgin: Artist, C++ programmer, Simulation,
Also see Eyeo Festival on vimeo: 2014 and 2012
Cinder C++ Framework
Camera Transformations - Review from last week:
Camera Transformations - New:
Projections and Viewport Transformations:
(note in this picture the clip coordinates are from z=0 to 1, and should be from z=-1 to 1 (although it doesn't really matter
in the long run).