Lab 2: Linear Form
IDS360: 3D Virtual Sculpture, Spring 2012


Due Date: Fri, Feb 17, before the beginning of class.

Objectives

  1. To introduce students to the basic concepts that govern the intentional use of color in design.
  2. To give students the opportunity to explore the use of linear form.
  3. To continue developing skill in three dimensional design
  4. To familiarize students with additional methods of modeling on the computer.
  5. To introduce students to the concept of the viewer and use of the camera in Maya.

General Description

Design a harmonious, non-representational composition that utilizes only linear form. Vary the thickness of the elements. Begin by making sketches on paper to design your composition. Implement the form on the computer. The final composition should be unified, balanced, asymmetrical, avoid frontality, and make effective use of negative space. Color models will be introduced.

Compositional Hints and 3D Design

Click here for Compositional Hints and Formal Elements or Concepts of 3D Design

Directions

Step 1 - Maya Tutorials: Do several more tutorials (see below) to familiarize yourself with additional modeling tools in Maya.

Step 2 -Design: Design a monochromatic, harmonious, non-representational composition that utilizes only linear form. Vary the thickness of the elements. Begin by making sketches on paper to design your composition.

Step 3 - Building in Maya: Once your design has been approved by the instructors, begin to design the form on the computer. Create a new project on cs-render in the folder

IDS360Sp12/Lab2/Projects/your_login_name

All of your work should reside in this folder. To create a single linear form, see the directions here. We will also go over how to do this in class.

Step 4 - Rendering: Add lights (with shadows) and a ground plane to your scene. Render your sculpture from at least two distinct viewing positions and place on cs-render in the folder IDS360/Lab2/FinalImages. Use the naming convention similar to what you used for the temple:

your-last-name + underscore + linear + underscore + view# + .jpg
For example orr_linear_view1.jpg

Step 4 - Animating the Camera: You are to add a camera that rotates around your sculpture. Directions are given here. In class, we will also go over how to do this.

Evaluation

Evaluation of this lab will be based on the following criteria (pdf)